new movement system + more updates


Here are a few new updates on the game's progress!  The main thing, a simple contextual movement system using the jump key.  Jump dashes you in a direction, clearing ground and dodging enemy attacks along the way.  highly experimental, looking up before a dash gives more verticality.  this will not be used to traverse the world as of now, so its more for repositioning against enemies.

small gains on procedural generation but we can save that for another update

BE WARNED.  the ui is broken in the current prototype so avoid it. its just for dedicated testers willing to control-alt-delete out for feedback.  esc key closing is bugged.

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